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Old 30.12.2009, 16:14   #1
Soniny
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Sobeit problem.... Help!!

Hi, ich möchte gern SObeit INstallieren doch ich kann nicht auf INstall klicken...

http://www.fotos-hochladen.net/unbenanntmeg9fruj.jpg <<<< Bild

kann mir jemand helfen?
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Old 30.12.2009, 16:36   #2
Dönerboy
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Hast du auch SA:MP installiert?

und im auswahlmenü musst du glaube ich den samp pfad angeben
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Old 30.12.2009, 16:44   #3
Soniny
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Quote:
Originally Posted by dönerboy View Post
Hast du auch SA:MP installiert?

und im auswahlmenü musst du glaube ich den samp pfad angeben

habe INstalliert... ich habe Samp 0.3 Installiert...
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Old 30.12.2009, 17:29   #4
Crysis
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1.Heißt es S0beit
2.Such dir eine andere Version von S0beit
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Old 30.12.2009, 18:00   #5
Soniny
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Quote:
Originally Posted by G-design View Post
1.Heißt es S0beit
2.Such dir eine andere Version von S0beit

ob klein oder groß geschrieben is doch egal...

welche version denn?
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Old 30.12.2009, 18:07   #6
Soniny
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Quote:
Originally Posted by G-design View Post
1.Heißt es S0beit
2.Such dir eine andere Version von S0beit
ich habe eien andere version Installer für samp 0.3

doch da kommt dieser Text wenn ich mich in einen server einloggen möchte:

__________________________________________________ _________________

# PROJECT: m0d_s0beit_sa
# LICENSE: See LICENSE in the top level directory
# COPYRIGHT: Copyright 2007, 2008, 2009, 2010 we_sux
#
# m0d_s0beit_sa is available from http://code.google.com/p/m0d-s0beit-sa/
#
# m0d_s0beit_sa is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# m0d_s0beit_sa is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with m0d_s0beit_sa. If not, see <http://www.gnu.org/licenses/>.



#
#
# m0d_s0beit_sa v4.1 for SA:MP 0.3a
# by we_sux
# http://code.google.com/p/m0d-s0beit-sa/
#
#
# Credits & Greets:
# s0beit, Wang, Trix, Static, cBonky, REALfreaky, v0gelz, CrazyT,
# nuckfuts, wax, cereal, jac0b, playa', North, caytchen, DeN00b,
# jflm, Offroader23, Kosty@n, gaffkanone, Racer_S.....
# everyone at gamedeception.net
# everyone at GTAForums.com
# everyone at Multi Theft Auto
# and everyone helping with moral support & hosting
#



# ini file for teh modified s0beit haxx boiiiiii
#
# ******* ERRORS OF THE CURRENT SESSION ARE LOGGED TO m0d_s0beit_sa.log *******
# ******* ERRORS OF ALL SESSIONS ARE LOGGED TO m0d_s0beit_sa_all.log *******
#
# File format:
#
# variable_name = value assigns "value" to "variable_name"
# array_name[index] = value assigns "value" to array_name[index]
# array_name[] = value assigns "value" to the first free index in the array
#
# Entries ending with a backslash ('\') continue on the next line.
#
# Lines starting with '#' or ';' are ignored.
#
# \ escapes " within strings, eg "NaWaR sucks \"roosters\" for steroids."
#
#
# Valid hotkey names include:
#
# a-z, 0-9
# lbutton, rbutton, mbutton, mouse_4, mouse_5 (mouse buttons)
# backspace, tab, return
# lshift, rshift, lctrl, rctrl, lalt, ralt
# space, pageup, pagedn, end, home
# left, up, right, down
# insert, delete, pause
# np0-9 (numpad 0-9)
# multiply, add, separator, subtract, decimal, divide
# f1-f24
# oem_plus, oem_comma, oem_minus, oem_period (non-numpad keys)
# &num (where num is the key's constant number, in decimal, see URL below)
# oem_1-oem_8:
#
# VK_OEM_1: Windows 2000/XP: For the US standard keyboard, the ';:' key
# VK_OEM_2: Windows 2000/XP: For the US standard keyboard, the '/?' key
# VK_OEM_3: Windows 2000/XP: For the US standard keyboard, the '`~' key
# VK_OEM_4: Windows 2000/XP: For the US standard keyboard, the '[{' key
# VK_OEM_5: Windows 2000/XP: For the US standard keyboard, the '\|' key
# VK_OEM_6: Windows 2000/XP: For the US standard keyboard, the ']}' key
# VK_OEM_7: Windows 2000/XP: For the US standard keyboard, the 'single-quote/double-quote' key
# VK_OEM_8: Used for miscellaneous characters; it can vary by keyboard.
#
# See:
# http://msdn.microsoft.com/library/de...alKeyCodes.asp
# for more information about keys
#
# Use &0 to disable a hotkey



#########################
# Main INI settings
#########################


# ========
# Run mode
# ========
#
# 0 = Single player
# 1 = SA-MP
# 2 = U-MP
#
run_mode = 1

# Wine compatibility (run wine gta_sa.exe -c -n NICKNAME -h IP_OR_HOST -p PORT)
#
wine_compatibility = false


# =================
# In-game menu keys
# =================
#
key_menu = f11
key_menu_up = up
key_menu_right = right
key_menu_down = down
key_menu_left = left
key_menu_select = return
key_menu_dec = subtract
key_menu_inc = add


# ===================
# Custom GUI settings
# ===================
#
hud_draw_bar = true
render_text_shadows = true
left_bottom_bars_enable = true

# Format: gui[] = "element" alpha red green blue
# NOTE: Don't change the order nor add anything else because these are internal.
# The "element" field is just to identify the item you're editing.
#
gui[] = "HUD bar" 127 0 0 0
gui[] = "Spectate warning (HUD bar)" 110 100 0 0
gui[] = "SA:MP cheat state text" 255 255 0 0

# (mtavcsux menu colors)
#
#gui[] = "Menu: Titlebar background" 190 3 37 69
#gui[] = "Menu: Background" 180 3 57 89
#gui[] = "Menu: Selected item bar" 190 40 122 160
#gui[] = "Menu: Selected item text" 255 252 6 180

# (stoned menu colors)
#
gui[] = "Menu: Titlebar background" 190 20 20 20
gui[] = "Menu: Background" 180 20 20 20
gui[] = "Menu: Selected item bar" 190 127 127 127
gui[] = "Menu: Selected item text" 255 93 210 41

# GTA SA HUD colors
#
gui[] = "GTA: HP bar" 255 180 25 29
gui[] = "GTA: Money HUD" 255 54 104 44


# ==============
# HUD indicators
# ==============
#
hud_indicator_inv = true
hud_indicator_weapon = true
hud_indicator_money = true
hud_indicator_freeze = true

hud_indicator_inveh_airbrk = true
hud_indicator_inveh_stick = true
hud_indicator_inveh_brkdance = true

hud_indicator_onfoot_airbrk = true
hud_indicator_onfoot_stick = true
hud_indicator_onfoot_aim = true

hud_indicator_pos = true
hud_fps_draw = true


# =========
# FPS Limit
# =========
#
fps_limit = 60


# =============
# Invincibility
# =============
#
key_hp_cheat = insert

# In god mode, never go below this amount of HP (set to < 1000.0 to make cheating harder to spot)
# (0.0 = dead, 1000.0 = full HP)
# Really high values above 1000 will make you invulnerable to missiles, etc..
# The HP bar seems to range from ~250 to 1000.
# NOTE: This is for vehicles only.
hp_minimum = 0.0

# Damage reduction in %
# Negative values will reverse the effect (eg. -25.0 = you take 25% more damage)
# NOTE: This is for vehicles only.
hp_damage_reduce = 100.0

# Regenerate HP per second.
hp_regen = 0
hp_regen_onfoot = 0

# Freeze the health set by the server?
freeze_hp_values = true


# =====================
# Key anti admin freeze
# =====================
#
key_anti_freeze = oem_5


# =========
# Panic key
# =========
#
# Disables all cheats when pressed.
key_panic = f12


# ==============
# Air brake keys
# ==============
#
# key_air_brake_foot_mod is the key to use when on foot.
key_air_brake_mod = rshift
key_air_brake_foot_mod = rshift
key_air_brake_mod2 = &0
key_air_brake_forward = w
key_air_brake_backward = s
key_air_brake_left = a
key_air_brake_right = d
key_air_brake_up = up
key_air_brake_down = down

# Air brake rotation keys
#

# Yaw (aka turn left/right)
key_air_brake_rot_yaw1 = j
key_air_brake_rot_yaw2 = l

# Roll (left/right)
key_air_brake_rot_roll1 = u
key_air_brake_rot_roll2 = o

# Pitch (aka up/down)
key_air_brake_rot_pitch1 = i
key_air_brake_rot_pitch2 = k

# Air brake key mode
#
# If set to true, key_air_brake_mod toggle air brake mode on and off.
# key_air_brake_mod2 will also become a toggle-key.
air_brake_toggle = true

# Air brake behaviour
#
# 0 - original s0beit - simple x/y/z addition
# 1 - up/down moves along z-axis, others move in the car's direction
# 2 - full 3d movement (default)
air_brake_behaviour = 2

# Speed multiplier for movement (Units per second)
air_brake_speed = 200.0

# Speed multiplier for rotation (full turns per second)
air_brake_rot_speed = 0.4

# Time to full speed (in seconds)
air_brake_accel_time = 2.0


# ========
# Warp key
# ========
#
# Also known as one-hit-kill.
key_warp_mod = r

# Warp speed modified (1.2 ~= regular car max speed)
warp_speed = 15.0

# Use speed vector
#
# If set to true, the direction in which the vehicle is heading
# will be used, instead of the direction in which the vehicle is
# pointing.. but only _if_ the vehicle actually is moving.
# If the vehicle is not moving, the direction in which the
# vehicle is pointing is always used.
#
# If set to false, the car's direction is always used.
warp_use_speed = true


# ==============
# Car repair kit
# ==============
#
# Sets health to 1000, fixes tires and body panels.
key_repair_car = 1


# ======
# Jumper
# ======
#
# instantly jump yourself into the nearest vehicle that you are not already in.
# the occupied one only jumps you into vehicles that are occupied
key_vehicle_jumper = home
key_vehicle_occupied_jumper = end


# =========
# Fast exit
# =========
#
key_fast_exit = n


# ================
# Anti car-jacking
# ================
#
# Puts you back in your vehicle if this gets jacked by a kiddo.
anti_carjacking = false


# ========
# Teleport
# ========
#
# Go back to previous location
key_teleport_hist = &0

# Up to 10 teleports are supported. If any of key_teleport(_set)
# through 10 are set to &0, they are disabled.
#
# Preset locations
#
# Format: x y z interior_id
# If set to "0.0 0.0 0.0 0" they are considered to be disabled until set in-game.

key_teleport[0] = multiply
key_teleport_set[0] = divide
teleport_pos[0] = 0.0 0.0 0.0 0

key_teleport[1] = &0
key_teleport_set[1] = &0
teleport_pos[1] = 0.0 0.0 0.0 0

key_teleport[2] = &0
key_teleport_set[2] = &0
teleport_pos[2] = 0.0 0.0 0.0 0

key_teleport[3] = &0
key_teleport_set[3] = &0
teleport_pos[3] = 0.0 0.0 0.0 0

key_teleport[4] = &0
key_teleport_set[4] = &0
teleport_pos[4] = 0.0 0.0 0.0 0


# =========================
# Static teleport locations
# =========================
#
# These are accessible from the in-game menu.
# No more than 200 teleport locations can be defined ([0] -> [199])
#

# Mods 'n' Bombs
# ==============
static_teleport_name[] = "Transfender near Wang Cars in Doherty"
static_teleport_pos[] = -1935.77 228.79 34.16 0
static_teleport_name[] = "Wheel Archangels in Ocean Flats"
static_teleport_pos[] = -2707.48 218.65 4.93 0
static_teleport_name[] = "LowRider Tuning Garage in Willowfield"
static_teleport_pos[] = 2645.61 -2029.15 14.28 0
static_teleport_name[] = "Transfender in Temple"
static_teleport_pos[] = 1041.26 -1036.77 32.48 0
static_teleport_name[] = "Transfender in come-a-lot"
static_teleport_pos[] = 2387.55 1035.70 11.56 0
static_teleport_name[] = "Eight Ball Autos near El Corona"
static_teleport_pos[] = 1836.93 -1856.28 14.13 0
static_teleport_name[] = "Welding Wedding Bomb-workshop in Emerald Isle"
static_teleport_pos[] = 2006.11 2292.87 11.57 0

# Pay 'n' Sprays
# ==============
static_teleport_name[] = "Michelles Pay 'n' Spray in Downtown"
static_teleport_pos[] = -1787.25 1202.00 25.84 0
static_teleport_name[] = "Pay 'n' Spray in Dillimore"
static_teleport_pos[] = 720.10 -470.93 17.07 0
static_teleport_name[] = "Pay 'n' Spray in El Quebrados"
static_teleport_pos[] = -1420.21 2599.45 56.43 0
static_teleport_name[] = "Pay 'n' Spray in Fort Carson"
static_teleport_pos[] = -100.16 1100.79 20.34 0
static_teleport_name[] = "Pay 'n' Spray in Idlewood"
static_teleport_pos[] = 2078.44 -1831.44 14.13 0
static_teleport_name[] = "Pay 'n' Spray in Juniper Hollow"
static_teleport_pos[] = -2426.89 1036.61 51.14 0
static_teleport_name[] = "Pay 'n' Spray in Redsands East"
static_teleport_pos[] = 1957.96 2161.96 11.56 0
static_teleport_name[] = "Pay 'n' Spray in Santa Maria Beach"
static_teleport_pos[] = 488.29 -1724.85 12.01 0
static_teleport_name[] = "Pay 'n' Spray in Temple"
static_teleport_pos[] = 1025.08 -1037.28 32.28 0
static_teleport_name[] = "Pay 'n' Spray near Royal Casino"
static_teleport_pos[] = 2393.70 1472.80 11.42 0
static_teleport_name[] = "Pay 'n' Spray near Wang Cars in Doherty"
static_teleport_pos[] = -1904.97 268.51 41.04 0

# Player Garages
# ==============
static_teleport_name[] = "Player Garage: Verdant Meadows"
static_teleport_pos[] = 403.58 2486.33 17.23 0
static_teleport_name[] = "Player Garage: Las Venturas Airport"
static_teleport_pos[] = 1578.24 1245.20 11.57 0
static_teleport_name[] = "Player Garage: Calton Heights"
static_teleport_pos[] = -2105.79 905.11 77.07 0
static_teleport_name[] = "Player Garage: Derdant Meadows"
static_teleport_pos[] = 423.69 2545.99 17.07 0
static_teleport_name[] = "Player Garage: Dillimore "
static_teleport_pos[] = 785.79 -513.12 17.44 0
static_teleport_name[] = "Player Garage: Doherty"
static_teleport_pos[] = -2027.34 141.02 29.57 0
static_teleport_name[] = "Player Garage: El Corona"
static_teleport_pos[] = 1698.10 -2095.88 14.29 0
static_teleport_name[] = "Player Garage: Fort Carson"
static_teleport_pos[] = -361.10 1185.23 20.49 0
static_teleport_name[] = "Player Garage: Hashbury"
static_teleport_pos[] = -2463.27 -124.86 26.41 0
static_teleport_name[] = "Player Garage: Johnson House"
static_teleport_pos[] = 2505.64 -1683.72 14.25 0
static_teleport_name[] = "Player Garage: Mulholland"
static_teleport_pos[] = 1350.76 -615.56 109.88 0
static_teleport_name[] = "Player Garage: Palomino Creek"
static_teleport_pos[] = 2231.64 156.93 27.63 0
static_teleport_name[] = "Player Garage: Paradiso"
static_teleport_pos[] = -2695.51 810.70 50.57 0
static_teleport_name[] = "Player Garage: Prickle Pine"
static_teleport_pos[] = 1293.61 2529.54 11.42 0
static_teleport_name[] = "Player Garage: Redland West"
static_teleport_pos[] = 1401.34 1903.08 11.99 0
static_teleport_name[] = "Player Garage: Rockshore West"
static_teleport_pos[] = 2436.50 698.43 11.60 0
static_teleport_name[] = "Player Garage: Santa Maria Beach"
static_teleport_pos[] = 322.65 -1780.30 5.55 0
static_teleport_name[] = "Player Garage: Whitewood Estates"
static_teleport_pos[] = 917.46 2012.14 11.65 0

# All Interiors around SA
# =======================
static_teleport_name[] = "Interior: Burning Desire House"
static_teleport_pos[] = 2338.32 -1180.61 1027.98 5
static_teleport_name[] = "Interior: RC Zero's Battlefield"
static_teleport_pos[] = -975.5766 1061.1312 1345.6719 10
static_teleport_name[] = "Interior: Liberty City"
static_teleport_pos[] = -750.80 491.00 1371.70 1
static_teleport_name[] = "Interior: Unknown Stadium"
static_teleport_pos[] = -1400.2138 106.8926 1032.2779 1
static_teleport_name[] = "Interior: Secret San Fierro Chunk"
static_teleport_pos[] = -2015.6638 147.2069 29.3127 14
static_teleport_name[] = "Interior: Jefferson Motel"
static_teleport_pos[] = 2220.26 -1148.01 1025.80 15
static_teleport_name[] = "Interior: Jizzy's Pleasure Dome"
static_teleport_pos[] = -2660.6185 1426.8320 907.3626 3

# Stadiums
# ========
static_teleport_name[] = "Stadium: Bloodbowl"
static_teleport_pos[] = -1394.20 987.62 1023.96 15
static_teleport_name[] = "Stadium: Kickstart"
static_teleport_pos[] = -1410.72 1591.16 1052.53 14
static_teleport_name[] = "Stadium: 8-Track Stadium"
static_teleport_pos[] = -1417.8720 -276.4260 1051.1910 7

# 24/7 Stores
# ===========
static_teleport_name[] = "24/7 Store: Big - L-Shaped"
static_teleport_pos[] = -25.8844 -185.8689 1003.5499 17
static_teleport_name[] = "24/7 Store: Big - Oblong"
static_teleport_pos[] = 6.0911 -29.2718 1003.5499 10
static_teleport_name[] = "24/7 Store: Med - Square"
static_teleport_pos[] = -30.9469 -89.6095 1003.5499 18
static_teleport_name[] = "24/7 Store: Med - Square"
static_teleport_pos[] = -25.1329 -139.0669 1003.5499 16
static_teleport_name[] = "24/7 Store: Sml - Long"
static_teleport_pos[] = -27.3123 -29.2775 1003.5499 4
static_teleport_name[] = "24/7 Store: Sml - Square"
static_teleport_pos[] = -26.6915 -55.7148 1003.5499 6

# Airport / Airplane interiors
# ============================
static_teleport_name[] = "Airport: Ticket Sales"
static_teleport_pos[] = -1827.1473 7.2074 1061.1435 14
static_teleport_name[] = "Airport: Baggage Claim"
static_teleport_pos[] = -1855.5687 41.2631 1061.1435 14
static_teleport_name[] = "Airplane: Shamal Cabin"
static_teleport_pos[] = 2.3848 33.1033 1199.8499 1
static_teleport_name[] = "Airplane: Andromada Cargo hold"
static_teleport_pos[] = 315.8561 1024.4964 1949.7973 9

# Interesting Places
# add your own teleports here, don't forget the 200 teleport limit
# ==================
static_teleport_name[] = "Commerce Region Loading Bay"
static_teleport_pos[] = 1641.14 -1526.87 14.30 0
static_teleport_name[] = "San Fierro Police Garage"
static_teleport_pos[] = -1617.58 688.69 -4.50 0
static_teleport_name[] = "Los Santos Cemetery"
static_teleport_pos[] = 837.05 -1101.93 23.98 0


# =========================
# Toggleable Infinite Nitro
# =========================
#
key_nitro = np0


# ======================
# Nitro / Constant speed
# ======================
#
# Unlike the original s0beit, this nitro will not keep accelerating
# towards the speed of light, but rather keep a constant high speed.
key_nitro_mod = lalt

# Speed multiplier at full speed
# 1.25 = as fast or faster than most vehicles. Higher = faster.
nitro_high = 2.0

# Reduce to this speed multiplier when the key is released
# To disable nitro deceleration, set nitro_low to the same value
# as nitro_high, and nitro_decel_time to 0.
nitro_low = 0.75

# Time in seconds to accelerate from 0 to full speed
nitro_accel_time = 0.8

# Time in seconds to decelerate from full speed to reduced speed
nitro_decel_time = 0.5


# =====
# Brake
# =====
#
key_brake_mod = oem_2

# Brake multiplier
#
# Higher values = faster brake
# Lower values = slower brake
brake_mult = 2.0


# ===========
# Vehicle hop
# ===========
#
key_vehicle_hop = b
vehicle_hop_speed = 0.2


# ==================================
# Ingame vehicle handling multiplier
# ==================================
#
handling_multiplier = 0.1


# =============================
# Toggle freeze nearby vehicles
# =============================
#
key_vehicles_freeze = oem_7


# ==========
# Unflip car
# ==========
#
# Unflips the car. If held down, the car will rotate.
key_unflip = delete


# ==========
# Quick turn
# ==========
#
# Rotates the car about its Z-axis (Z being up and down)
key_quick_turn_180 = backspace
key_quick_turn_left = oem_4
key_quick_turn_right = oem_6


# =============================
# Toggle stick-to-other-players
# =============================
#
key_stick = &0

# Keys to switch between players
key_stick_prev = &0
key_stick_next = &0

# Key to stick to the nearest car
key_stick_nearest = &0

# When sticking to players, don't go below this z-value.
stick_min_height = -100.0

# Stick vector + distance
#
# The vector is automatically normalized. They can also be modified
# with in-game keys, so you probably don't want to touch these.
#
# Examples:
# Stay slightly above other players: vect= 0.0 0.0 1.0 dist=7.0
# Stay slightly below other players: vect= 0.0 0.0 -1.0 dist=7.0
# Stay slightly ahead of other players: vect= 0.0 1.0 0.0 dist=7.0
# Stay slightly behind & above: vect= 0.0 -1.0 1.0 dist=7.0
# Side-kick: vect= 1.0 0.5 0.5 dist=7.0
#
stick_vect = 0.0 -1.0 0.5
stick_vect_dist = 10.0

# Note:
# When in stick-to-car mode, the warp key will always warp towards
# the car you're following.

# Keys to control stick position in-game
key_stick_forward = w
key_stick_backward = s
key_stick_left = a
key_stick_right = d
key_stick_up = up
key_stick_down = down
# Move towards / away
key_stick_in = i
key_stick_out = k
Soniny is offline   Reply With Quote
Old 30.12.2009, 18:08   #7
Soniny
Registered User
 
Join Date: Dec 2009
Posts: 67
# Acceleration time for control keys
stick_accel_time = 1.0


# ===============
# Checkpoint warp
# ===============
#
key_checkpoint_1 = np1
key_checkpoint_2 = np3

# Minimum height
checkpoint_min_height = -100.0


# =======================
# Toggle misc protections
# =======================
#
key_protection = decimal

# Prevent vehicles from spinning too fast
protection_spin_cap = 0.25

# Prevent vehicles from going too fast
protection_speed_cap = 1.30

# Prevent the car from going below a certain point
protection_min_height = -100.0


# =============
# Self destruct
# =============
#
# On Foot: you die.
# In Vehicle: sets vehicle health to 1 and pops tires.
key_self_destruct = f3


# ===========
# Weapon haxx
# ===========
#
# Key to enable infinite ammo + equip all weapons chosen below.
key_weapon = f5

# Enable weapon cheat by default?
weapon_enabled = false

# Randomize the ammo values.
ammo_random = true
ammo = 198
ammo_clip = 99

# NOTE: Some weapons do not work. If you don't appear
# to be doing any damage in the game, then the weapon is
# most likely un-sync'd on purpose by the server scripting.

#weapon_slot[0] = "Brass Knuckles"
weapon_slot[0] = "Fist"

#weapon_slot[1] = "Golf Club"
#weapon_slot[1] = "Nitestick"
#weapon_slot[1] = "Knife"
#weapon_slot[1] = "Baseball Bat"
#weapon_slot[1] = "Shovel"
#weapon_slot[1] = "Pool Cue"
#weapon_slot[1] = "Katana"
#weapon_slot[1] = "Chainsaw"

#weapon_slot[2] = "Pistol"
#weapon_slot[2] = "Silenced Pistol"
#weapon_slot[2] = "Desert Eagle"

#weapon_slot[3] = "Shotgun"
#weapon_slot[3] = "Sawn-Off Shotgun"
#weapon_slot[3] = "SPAZ12"

#weapon_slot[4] = "Micro UZI"
#weapon_slot[4] = "MP5"
#weapon_slot[4] = "Tech9"

#weapon_slot[5] = "AK47"
#weapon_slot[5] = "M4"

#weapon_slot[6] = "Country Rifle"
#weapon_slot[6] = "Sniper Rifle"

#weapon_slot[7] = "Rocket Launcher"
#weapon_slot[7] = "Heat Seeking RPG"
#weapon_slot[7] = "Flame Thrower"
#weapon_slot[7] = "Minigun"

#weapon_slot[8] = "Grenade"
#weapon_slot[8] = "Teargas"
#weapon_slot[8] = "Molotov Cocktail"
#weapon_slot[8] = "Remote Explosives"

#weapon_slot[9] = "Spray Can"
#weapon_slot[9] = "Fire Extinguisher"
#weapon_slot[9] = "Camera"

#weapon_slot[10] = "Dildo 1"
#weapon_slot[10] = "Dildo 2"
#weapon_slot[10] = "Vibe 1"
#weapon_slot[10] = "Vibe 2"
#weapon_slot[10] = "Flowers"
#weapon_slot[10] = "Cane"

#weapon_slot[11] = "NV Goggles"
#weapon_slot[11] = "IR Goggles"
#weapon_slot[11] = "Parachute"

#weapon_slot[12] = "Detonator"
# ==================


# ===================
# Toggle engine state
# ===================
#
# You must have Invulnerability disabled
# because it always keeps the engine running
key_engine = oem_1


# ===============
# Trailer support
# ===============
#
# Allows support of trailers in the Vehicles menu
trailer_support = true


# ==================
# Toggle money cheat
# ==================
#
key_money = f2

# Enable money cheat by default?
money_enabled = false

# Custom money value
money_value = 100

# Max $$$. Up to an additional 50% $$$ (random) will be
# added to this value to prevent easy detection.
money_amount_max = 100000

# Receive money_amount_rand_min>-<max> $$$ every
# <interval_rand_min>-<max> seconds.
# The amount of money that is added is rounded to the nearest $100.
money_amount_rand_min = 99
money_amount_rand_max = 499
money_interval_rand_min = 62
money_interval_rand_max = 94


# =================
# Force ingame time
# =================
#
# Set to -1 to disable.
force_hour = -1


# =============
# Force weather
# =============
#
# Set to -1 to disable.
# http://gtamodding.com/index.php?titl...#Weather_Codes
force_weather = -1


# ========================
# High altitude lag clouds
# ========================
#
enable_clouds = true


# ============
# D3D Text HUD
# ============
#
# This can be toggled from the in-game menu as well.
d3dtext_hud = true


# ====
# Logo
# ====
#
logo_enable = true


# ============
# Speedometer
# ============
#
# Multiplers...
# MPH = 170
# KPH = 274
speedometer_enable = true
speedometer_old_enable = false
speedometer_multiplier = 170.00
speedometer_speedo_png_filename = "speedo.png"
speedometer_needle_png_filename = "needle.png"


# ==========
# Breakdance
# ==========
#
# Originally a CLEO3 SCM by gaffkanone
key_brkd_toggle = p
key_brkd_forward = i
key_brkd_backward = k
key_brkd_left = u
key_brkd_right = o
key_brkd_leftward = j
key_brkd_rightward = l
brkdance_velocity = 0.3


# ========
# Auto-aim
# ========
#
key_autoaim = z
use_gta_autoaim = true


# ===
# Map
# ===
#
key_map = m
key_map_show_vehicles = x


# ===========
# Window Mode
# ===========
#
# If window_mode & window_mode_titlebar are both enabled, make sure
# that your desktop screen resolution is HIGHER than the in-game resolution.
# Otherwise the titlebar will not fit on your screen.
window_mode = false
window_mode_titlebar = true


# ==================
# Flickering problem
# ==================
#
# "Avoids" the flickering problem in some video cards.
flickering_problem = false



#########################
# SA:MP related settings
#########################



# ==========
# Basic mode
# ==========
#
# Disables the SA:MP support.
basic_mode = false


# ======================
# Replace text rendering
# ======================
#
# This can be toggled in-game by pressing the F7 and F9 keys.
d3dtext_chat = false
d3dtext_chat_lines = 10
d3dtext_chat_showhide_key = f10
d3dtext_kill = true


# ================
# Chat Box logging
# ================
#
chatbox_logging = true


# ==============
# SA:MP Nametags
# ==============
#
# This is only for the adjustment of SA:MP's nametags.
# Nothing here effects m0d's text ESP.
#
# This will show the playertags even on servers that have it disabled.
nametags_show = false

# Distance of which players will be displayed and distance for nametags.
# Default is 70.0
line_of_sight_dist = 70.0


# ======================
# Markers (player icons)
# ======================
#
# This will show the markers even on servers that have it disabled.
# (This has effect after someone respawns).
markers_show = false


# ==================
# CJ's run animation
# ==================
#
# Use CJ's run by default?
#
samp_runanimation_cj = true


# ================================================
# ================================================
# SECONDARY_KEY !!!!!!!!!!!!!!!!!!!111111111111111
# SECONDARY_KEY !!!!!!!!!!!!!!!!!!!111111ONEONE111
# SECONDARY_KEY !!!!!!!!!!!!!!!!!!!11ELEVEN1111111
# ================================================
# ================================================
#
# Some keys (where noted) are merged with secondary_key so they're actually
# secondary_key + the key you choose. C-C-C-C-C-COMBO
secondary_key = lshift


# =============================
# Player info list
# =============================
#
# NOTE: MERGED WITH SECONDARY_KEY!!11
key_player_info_list = 9


# =============================
# Key to respawn
# =============================

#
# NOTE: MERGED WITH SECONDARY_KEY!!11
key_respawn = 7


# =======================
# Key to rejoin/reconnect
# =======================
#
# Reconnects to the server you are currently in.
# NOTE: MERGED WITH SECONDARY_KEY!!11
key_rejoin = 0
# Time in milliseconds before rejoining or joining a server.
rejoin_delay = 15000


# =========================
# Custom ESP default states
# =========================
#
esp_vehicles_defaulton = false
esp_players_defaulton = true
render_teleport_texts = true
render_pickup_texts = true
render_object_texts = false

# AirRide ESP, our new never before seen ESP style that stacks the player ESP
# when they are colliding. Players that are farther away will have their
# player tags moved above the closer players. No more jumble-fuck of names. =)
#
esp_players_airride = true


# ===================
# Custom ESP settings
# ===================
#
# NOTE: MERGED WITH SECONDARY_KEY!!11
key_render_player_tags = g
player_tags_dist = 225.0

key_render_vehicle_tags = h
vehicle_tags_dist = 100.0


# ==============================
# Custom samp init screen coords
# ==============================
#
# Camera position & aim for connecting screen.
samp_custom_init_screen_enable = false
# Sphinx @ LV
#
#samp_init_screen_cam_pos = 2154.24 1306.50 41.46 0
#samp_init_screen_cam_look_at = 2273.45 1262.09 33.78 0

# Vinewood
#
#samp_init_screen_cam_pos = 1497.803 -887.0979 62.56055 0
#samp_init_screen_cam_look_at = 1406.650 -795.7716 82.27710 0

# 0.3
samp_init_screen_cam_pos = 1093.0 -2036.0 90.0 0
samp_init_screen_cam_look_at = 384.0 -1557.0 20.0 0


# ================
# Custom sendrates
# ================
#
# DO NOT ADJUST THESE
# Unless you seriously KNOW what you're doing
samp_custom_sendrates_enable = false
onfoot_sendrate = 40
incar_sendrate = 40
aim_sendrate = 40
headsync_sendrate = 1000


# ================
# Screenshot key
# ================
#
# new screenshot function that doesn't lag.
#
screenshot_enable = true

key_screenshot = f8

# set screenshot_clean to take screenshots that
# don't have m0d's GUI in the images.
#
screenshot_clean = true

# the following three settings are quality factors and go from 0 - 100.
# 0 being worst quality, and 100 being best quality.
# default/recommended: 85
jpg_quality = 85
jpg_chrominancetable = 85
jpg_luminancetable = 85



##########################
# end of main INI settings
##########################



# ====================================
# Simple byte code patcher
# ====================================
#
# Format: name hotkey enable { base_dll address original_data replace_data }
#
# name - A name.
# hotkey - Hotkey to toggle this patch.
# enable - Whether or not to install this patch automatically.
# {
# base_dll - The DLL which the address is relative to,
# or empty for absolute addresses. Example: "samp.dll"
# address - An address. Prefix with 0x for hex addresses.
# original_data - Compare the data at the address with this. If it
# does not match, no patching is done. It must be
# the same size as "replace_data", or be empty in which
# case patching is always done. (In hex)
# replace_data - Data to write to the address. (In hex)
# If you prefix the hex data with a '!' the data will be
# continuously re-installed. Used mostly for GTA cheats.
# }
#
# All 4 arguments inside the { } brackets, can be repeated up 16 times;
# this allows patching multiple addresses within a single patch.
# See the "Allow weapons inside" patch for an example.
#
# These patches are accessible from the in-game menu.
# They are NOT reloaded on .ini reloads.



# ======================
# GTA Patches (max: 96)
# ======================
#

# top non-built-in cheats
patch[] = "Anti bike fall off" &0 0 "" 0x004BA3B9 "0F84A6030000" "E9A703000090" \
"" 0x004B3296 "D86504" "909090"
# Removes speed & height limit of all aircraft, removes height limit of jetpack
patch[] = "nuckfuts' Air Superiority" &0 0 "" 0x006DADE8 "" "EB" \
"" 0x006D2600 "" "C2080000" \
"" 0x0067F268 "" "EB"

# Built In GTA Cheats
# http://www.gtamodding.com/index.php?...es_(SA)#Cheats
patch[] = "Infinite ammo, no reload" &0 0 "" 0x00969178 "" "!01"
patch[] = "Cars can fly" oem_period 0 "" 0x00969160 "" "!01"
patch[] = "Boats can fly" oem_period 0 "" 0x00969153 "" "!01"
patch[] = "All cars have nitro" &0 0 "" 0x00969165 "" "!01"
patch[] = "Perfect handling" &0 0 "" 0x0096914C "" "!01"
# for some reason this one always works but causes WEIRDNESS with CPed heads
#patch[] = "Infinite run" &0 1 "" 0x0060A5BA "" "909090"
patch[] = "Infinite run" &0 1 "" 0x00B7CEE4 "" "01"
patch[] = "Infinite oxygen" &0 1 "" 0x0096916E "" "!01"
patch[] = "Mega Jump On Foot" &0 0 "" 0x0096916C "" "!01"
patch[] = "Mega Jump On Bike" &0 0 "" 0x00969161 "" "!01"
patch[] = "Wheels only" &0 0 "" 0x0096914B "" "!01"
patch[] = "Tank mode" &0 0 "" 0x00969164 "" "!01"
patch[] = "Cars float away when hit" &0 0 "" 0x00969166 "" "!01"
patch[] = "Full Weapon aiming" &0 0 "" 0x00969179 "" "!01"

# more non-built-in cheats
patch[] = "Free paint and spray" &0 1 "" 0x0096C009 "" "01"
patch[] = "Walk/drive under water" &0 0 "" 0x006C2759 "00" "01"
patch[] = "Cars hover over water" &0 0 "" 0x00969152 "00" "01"
patch[] = "Allow weapons inside" &0 0 "" 0x0047D4DE "C6412000" "90909090" \
"" 0x0060D9BA "C6422000" "90909090" \
"" 0x00478E02 "C6801D01000001" "C6801D01000000"
# Prevents being teleported by the game
patch[] = "Prevent SetPlayerPos" &0 0 "" 0x005E4110 "568BF1" "C21000"
# The internal "extra actor invincibility" patch makes you invulnerable
# to helicopter rotor blades, but as a side effect makes peds in single
# player almost invulnerable. Use this patch to disable it.
patch[] = "Disable extra actor inv. patch" &0 0 "" 0x00637590 "" "!C7874005000000000000" \
"" 0x0063070C "" "!C7864005000000000000" \
"" 0x004B331F "" "!899640050000" \
"" 0x004B3395 "" "!899e40050000"
patch[] = "Toggle radar" &0 0 "" 0x00BAA3FB "" "!01"
patch[] = "Toggle GTA:SA's HUD" &0 0 "" 0x00BA6769 "" "!00"
patch[] = "Scale down the HUD" &0 0 "" 0x00859520 "" "E02D903A9F71E13A"
patch[] = "Enable vehicle name rendering" &0 0 "" 0x0058FBE9 "" "E8B2B2FFFF"
patch[] = "Disable anti-pause" &0 0 "" 0x00561AF0 "" "C60549CBB700C3"
patch[] = "Enable speed blur" &0 0 "" 0x00704E8A "" "E811E2FFFF"
patch[] = "Show GTA:SA's menu" &0 0 "" 0x00BA67A4 "00" "01"


# Use Alternate Files, original idea by nuckfuts
# These patches must be enabled before GTA loads. If enabled, GTA will load the file
# data/[filename].two that you can customize. If the file doesn't exist = crash.
#
# TransFender Overhaul V2 for SA:MP, by Offroader23
patch[] = "Custom default.dat (data/default.two)" &0 0 "" 0x00863A9D "444154" "54574F"
patch[] = "Custom handling.cfg (data/handling.two)" &0 0 "" 0x0086A96D "434647" "74776F"
patch[] = "Custom shopping.dat (data/shopping.two)" &0 0 "" 0x0085A536 "646174" "54574F"
patch[] = "Custom carmods.dat (data/carmods.two)" &0 0 "" 0x00869675 "444154" "54574F"
# Surface mod, by Kosty@n
patch[] = "Custom surface.dat (data/surface.two)" &0 0 "" 0x00864325 "646174" "54574F"
# MISC interesting GTA SA files
patch[] = "Custom weapon.dat (data/weapon.two)" &0 0 "" 0x0086AA34 "444154" "54574F"
patch[] = "Custom ar_stats.dat (data/ar_stats.two)" &0 0 "" 0x00863FAE "444154" "54574F"
patch[] = "Custom gta.dat (data/gta.two)" &0 0 "" 0x00863B19 "444154" "54574F"
patch[] = "Custom melee.dat (data/melee.two)" &0 0 "" 0x0086AABF "646174" "74776F"
patch[] = "Custom object.dat (data/object.two)" &0 0 "" 0x00869B2C "444154" "54574F"
patch[] = "Custom ped.dat (data/ped.two)" &0 0 "" 0x0086D07D "444154" "54574F"
patch[] = "Custom timecyc.dat (data/timecyc.two)" &0 0 "" 0x0086A780 "444154" "54574F"
patch[] = "Custom vehicle.txd (models/generic/vehicle.two)" &0 0 "" 0x00869AEB "545844" "54574F"
patch[] = "Custom carcols.dat (data/carcols.two)" &0 0 "" 0x00869731 "444154" "54574F"



# ========================
# SA:MP Patches (max: 64)
# ========================
#
# Format: name hotkey enable { address original_data replace_data }

sampPatch[] = "Remove anti-flying car" &0 1 0x30569 "" "EB30"
sampPatch[] = "Map warp teleport" &0 1 0x3EBDD "" "EB06"

sampPatch[] = "No connecting delay" &0 1 0x801D "" "0000" \
0x6509 "" "EB"

sampPatch[] = "Debug mode" &0 0 0x36FA6 "" "90909090" \
0x37018 "" "9090909090909090" \
0x37155 "" "90909090" \
0x3738C "" "90909090" \
0x3BF7E "" "90909090" \
0x3ECCD "" "9090909090909090" \
0x4823A "" "9090" \
0x4823D "" "9090"

sampPatch[] = "Disable Onfoot data" &0 0 0x3690 "" "C3"
sampPatch[] = "Disable incar data" &0 0 0x5000 "" "C3"
sampPatch[] = "Disable aiming data" &0 0 0x38B0 "" "C3"
sampPatch[] = "Disable status data" &0 0 0x4300 "" "C3"

# Server scripting RPCs
#######################
sampPatch[] = "NOP RegisterScriptRPCs" &0 0 0x12270 "" "c3"
sampPatch[] = "NOP WorldPlayerAdd" &0 0 0x8F10 "" "C390"
sampPatch[] = "NOP SetPlayerPos" &0 0 0xE5C0 "" "C390"
sampPatch[] = "NOP SetPlayerInterior" &0 0 0xEC40 "" "C390"
sampPatch[] = "NOP SetPlayerHealth" &0 0 0xE7D0 "" "C390"
sampPatch[] = "NOP PutPlayerInVehicle" &0 0 0xE880 "" "C390"
sampPatch[] = "NOP RemovePlayerFromVehicle" &0 0 0xDC10 "" "C390"
sampPatch[] = "NOP SetPlayerColor" &0 0 0xEA60 "" "C390"
sampPatch[] = "NOP ResetPlayerMoney" &0 0 0xDCB0 "" "C390"
sampPatch[] = "NOP TogglePlayerControllable" &0 0 0xF1E0 "" "C390"
sampPatch[] = "NOP GivePlayerMoney" &0 0 0xF430 "" "C390"
sampPatch[] = "NOP SetGravity" &0 0 0xFD80 "" "C390"
sampPatch[] = "NOP SetVehicleHealth" &0 0 0xFE20 "" "C390"
sampPatch[] = "NOP CreateObject" &0 0 0x10120 "" "C390"
sampPatch[] = "NOP ResetPlayerWeapons" &0 0 0xDCC0 "" "C390"
sampPatch[] = "NOP CreateExplosion" &0 0 0x10530 "" "C390"
sampPatch[] = "NOP RemoveCarComponent" &0 0 0xA000 "" "C390"
sampPatch[] = "NOP ShowGameText" &0 0 0xEB50 "" "C390"
sampPatch[] = "NOP ShowTextDraw" &0 0 0x113B0 "" "C390"
sampPatch[] = "NOP SetPlayerCameraPos" &0 0 0xECE0 "" "C390"
sampPatch[] = "NOP SetPlayerCameraLookAt" &0 0 0xEDB0 "" "C390"
sampPatch[] = "NOP SetCameraBehindPlayer" &0 0 0xDCA0 "" "C390"
sampPatch[] = "NOP SetPlayerFacingAngle" &0 0 0xF4D0 "" "C390"
sampPatch[] = "NOP GivePlayerWeapon" &0 0 0xF570 "" "C390"
sampPatch[] = "NOP SetPlayerWorldBounds" &0 0 0xF360 "" "C390"



# =============================
# Ingame "favorite" server list
# =============================
#
# Connect to servers from the in-game menu.
#
use_current_name = true
#
# Format: server[] = "NICKNAME" "SERVER NAME" "IP ADDRESS" "PORT" "PASSWORD"
# Max is 64.
#
server[] = "Player" "PROCHEAT: STONED FreeRoam server" "62.194.92.127" "8888" ""
#server[] = "Player" "PROCHEAT: Ph1012.com SA:MP Cheat Server" "202.60.89.5" "7777" ""

server[] = "AgentPussy" "RETARDED: [AU] AboveUltimate.com" "217.18.70.60" "7777" ""

server[] = "Player" "STUNT: Everystuff Tres" "65.111.171.247" "7780" ""

server[] = "Player" "ANTICHEAT: GamerX" "217.18.70.90" "8800" ""
server[] = "Player" "ANTICHEAT: PartyServer" "67.228.177.42" "7787" ""
server[] = "Player" "ANTICHEAT: littlewhitey's Server" "94.23.120.101" "7778" ""



# =============================
# Chat keybind
# =============================
#
chat_secondary_key = oem_comma
#
# Send a chat message or command by pressing a key.
#
# Format: chat[] = Key "Message to send" spam mode (0 or 1)
# Max is 64 (entries and string length).
#
# NOTE: Client side commands (/quit, /pm, etc) are not supported yet.
# NOTE: MERGED WITH CHAT_SECONDARY_KEY!!111111111!1
#
chat[] = 1 "Get the latest m0d_s0beit_sa from: http://m0d-s0beit-sa.googlecode.com/" 0
chat[] = 2 "I are teh p33nz0rz! I are teh p33nz0rz! I are teh p33nz0rz!" 0






# ===================
# Retard Notice
# ===================
#
# This INI file is basically the readme and configuration in one.
# It's highly recommended you glance over it to figure out what
# all of the features are, and to customize them to your taste.
#
# Change this to true...
#
i_have_edited_the_ini_file = false




# the end
# http://www.mtavcsux.net/




__________________________________________________ _______________

es hatt nicht alles in 1 gepasst
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Old 30.12.2009, 19:19   #8
Dönerboy
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wenn du das spoilern könntest währen wir alle dir sehr dankbar...

und bitte nicht doppelposts machen, drück den -button

naja, hab grad keinen bock das durchzulesen, aber wo liegt denn dein problem...
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Old 30.12.2009, 19:57   #9
Jdfvn
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Seit wann werden hier Cheater geholfen?
Ich hatte auch mal eine Frage weil ich ein paar Cleo Mods brauchte für SAMP und da kamen nur solche Antworten wie "Noch so ein sch*** Cheater -.-"
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Old 30.12.2009, 21:24   #10
Dönerboy
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Quote:
Originally Posted by jdfvn View Post
Seit wann werden hier Cheater geholfen?
Ich hatte auch mal eine Frage weil ich ein paar Cleo Mods brauchte für SAMP und da kamen nur solche Antworten wie "Noch so ein sch*** Cheater -.-"
Wo steht dwnn was davon das er cheaten möchte, oder übersehe ich was?
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Old 30.12.2009, 21:39   #11
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so sollte es stimmen

# ===================
# Retard Notice
# ===================
#
# This INI file is basically the readme and configuration in one.
# It's highly recommended you glance over it to figure out what
# all of the features are, and to customize them to your taste.
#
# Change this to true...
#
i_have_edited_the_ini_file = True
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Old 30.12.2009, 22:19   #12
Jdfvn
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Quote:
Wo steht dwnn was davon das er cheaten möchte, oder übersehe ich was?
Nein du hast nix übersehen, aber für was sollte der s0beit denn sonst nutzen.
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Old 01.01.2010, 13:10   #13
Soniny
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Quote:
Originally Posted by jdfvn View Post
Nein du hast nix übersehen, aber für was sollte der s0beit denn sonst nutzen.

es gibt viele möglichkeiten z.b. schauen was man damit machen kann ^^ oder wie das funzt und so
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Old 01.01.2010, 14:40   #14
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und geht es jetzt?
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Old 01.01.2010, 14:45   #15
Jdfvn
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Quote:
Originally Posted by Soniny
es gibt viele möglichkeiten z.b. schauen was man damit machen kann ^^ oder wie das funzt und so
Und wenn man dann alles herausgefunden hat schön auf nem Vollbesetzten Server cheaten ;D
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