GTAinside.com - Grand Theft Auto Mods, Addons, Cars, Maps, Skins and more.

Go Back   GTAinside.com Foren > GTA IV > Allgemein

Reply
 
Thread Tools Rate Thread
Old 02.12.2008, 21:02   #1531
novesori
Registered User
 
novesori's Avatar
 
Join Date: Feb 2007
Location: bei Chezy
Posts: 1,684
Send a message via ICQ to novesori Send a message via MSN to novesori
Quote:
Originally Posted by mazda_mpv View Post
ich habe das spiel noch nicht mal. Ich habe die handling.dat von http://openiv.com/ runtergeladen.
-.-'

:d
novesori is offline   Reply With Quote
Old 02.12.2008, 21:09   #1532
Death Row
   
 
Death Row's Avatar
 
Join Date: Apr 2006
Posts: 4,321
Wieso, also für mich sieht das fast so aus, wie bei San Andreas:

Spoiler für Teil der handling.dat:
ADMIRAL 1700.0 6.0 85 0.0 0.0 -0.2 0.0 5 0.17 1.0 140.0 0.22 0.65 0.7 35.0 1.2 0.95 14.0 0.13 0.47 1.6 1.0 1.0 0.15 -0.16 0.0 0.5 1.0 1.0 0.7 1.5 0.0 25000 440080 0 0
AIRTUG 1400.0 20.0 85 0.0 0.0 -0.2 0.0 5 0.10 1.0 140.0 0.4 0.50 0.7 35.0 1.15 0.95 11.0 0.10 0.5 4.0 1.5 1.5 0.10 -0.10 0.0 0.5 1.0 1.0 0.8 1.5 0.0 15000 440000 0 0
AMBULANCE 2500.0 6.0 80 0.0 0.0 -0.15 0.5 5 0.18 1.0 140.0 0.3 0.65 0.7 35.0 1.15 0.90 13.0 0.15 0.5 1.0 0.9 1.0 0.20 -0.25 0.0 0.5 1.0 1.0 0.8 1.5 0.0 40000 8 300000 2
BANSHEE 1500.0 8.0 85 0.0 0.1 -0.18 0.0 5 0.25 1.0 160.0 0.45 0.65 1.0 35.0 1.50 1.20 12.0 0.14 0.47 2.0 1.4 1.6 0.10 -0.13 0.01 0.5 1.0 1.0 0.8 1.5 0.0 80000 440810 0 1
BENSON 7500.0 5.0 80 0.0 0.0 -0.1 0.0 5 0.12 1.0 115.0 0.2 0.60 0.2 40.0 0.85 0.70 14.0 0.15 0.48 1.0 1.3 1.0 0.10 -0.25 0.0 0.5 1.0 1.0 0.8 1.5 0.3 40000 40048 0 2
BIFF 9000.0 4.0 80 0.0 0.0 -0.2 0.0 5 0.11 0.3 110.0 0.2 0.60 0.2 40.0 0.85 0.75 13.0 0.15 0.48 1.0 0.8 1.0 0.20 -0.25 0.0 0.64 1.0 1.0 0.8 1.5 0.0 40000 224008 1 2
BLISTA 1400.0 5.0 85 0.0 0.0 -0.13 1.0 5 0.18 1.0 150.0 0.3 0.65 0.7 35.0 1.50 1.20 14.0 0.12 0.47 1.8 1.2 1.3 0.15 -0.14 0.0 0.5 1.0 1.0 0.5 1.5 0.0 15000 440000 1 0
BOBCAT 2500.0 9.0 85 0.0 0.0 -0.17 0.0 5 0.18 1.0 125.0 0.19 0.65 0.4 35.0 1.10 0.85 16.0 0.15 0.48 1.5 0.7 0.7 0.15 -0.20 0.0 0.45 1.0 1.0 0.8 1.5 0.0 25000 440080 0 0
BOXVILLE 3000.0 7.3 80 0.0 0.0 -0.1 0.0 5 0.14 1.0 110.0 0.2 0.67 0.3 30.0 0.95 0.80 13.0 0.15 0.46 2.0 1.0 1.0 0.10 -0.20 0.0 0.5 1.0 1.0 0.8 1.5 0.0 18000 224088 0 2
BUCCANEER 1700.0 6.0 85 0.0 0.2 -0.24 0.0 5 0.17 1.0 140.0 0.2 0.65 0.5 35.0 1.15 0.90 14.0 0.15 0.46 1.3 0.8 0.8 0.10 -0.21 0.04 0.5 1.0 1.0 0.8 1.5 0.0 18000 40440000 0 0
BURRITO 2500.0 6.0 80 0.0 0.0 -0.23 0.0 5 0.16 1.0 130.0 0.2 0.64 0.4 30.0 1.15 0.90 13.0 0.15 0.49 1.2 1.0 0.7 0.10 -0.21 0.0 0.5 1.0 1.0 0.8 1.5 0.0 22000 4088 0 2
BURRITO2 2500.0 6.0 80 0.0 0.0 -0.30 0.0 5 0.16 1.0 130.0 0.2 0.64 0.4 30.0 1.15 0.90 13.0 0.15 0.49 1.2 1.0 0.7 0.10 -0.21 0.0 0.5 1.0 1.0 0.8 1.5 0.0 22000 4088 0 2
BUS 7500.0 3.0 80 0.0 0.0 -0.2 0.0 6 0.12 0.3 135.0 0.15 0.55 0.2 40.0 0.90 0.75 15.0 0.15 0.45 1.0 1.0 0.7 0.20 -0.25 0.0 0.5 1.0 1.0 0.8 1.5 0.0 40000 8 300000 2
CABBY 2200.0 4.0 85 0.0 0.0 -0.2 0.0 5 0.14 1.0 135.0 0.20 0.65 0.7 35.0 1.15 0.85 15.0 0.15 0.47 1.7 0.9 0.8 0.15 -0.15 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 440040 0 0
CAVCADE 3500.0 5.0 85 0.0 0.0 -0.3 0.5 5 0.15 1.0 135.0 0.2 0.65 0.7 35.0 1.1 0.85 17.0 0.15 0.49 1.1 0.7 0.9 0.15 -0.23 0.0 0.5 1.0 1.0 0.8 1.3 0.0 70000 440020 0 0
CHAVOS 1550.0 5.5 85 0.0 0.0 0.0 0.0 5 0.18 1.0 145.0 0.3 0.65 0.7 35.0 1.1 0.90 14.5 0.15 0.47 1.4 0.9 1.0 0.14 -0.18 0.0 0.5 1.0 1.0 0.8 1.5 0.0 20000 440000 0 0
COGNOS 2100.0 5.0 85 0.0 0.0 -0.14 0.0 5 0.18 1.0 150.0 0.30 0.65 0.7 35.0 1.15 0.85 15.0 0.15 0.47 1.2 1.0 1.0 0.10 -0.21 0.0 0.5 1.0 1.0 0.8 1.5 0.0 90000 440010 0 0
COMET 1450.0 6.5 85 0.0 0.0 -0.21 0.2 5 0.24 1.0 160.0 0.34 0.66 0.7 35.0 1.50 1.25 12.5 0.12 0.48 2.4 1.6 1.8 0.10 -0.15 0.0 0.5 1.0 1.0 0.6 1.5 0.0 60000 40440010 1 1
CONTENDER 2500.0 7.0 85 0.0 0.0 -0.07 0.0 5 0.18 1.0 135.0 0.2 0.60 0.7 35.0 1.15 0.90 18.0 0.15 0.47 1.5 0.9 0.9 0.15 -0.20 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 440000 0 0
COQUETTE 1600.0 7.0 85 0.0 0.0 -0.05 0.0 5 0.25 1.0 160.0 0.35 0.65 0.7 35.0 1.45 1.15 14.0 0.15 0.48 2.0 1.2 1.2 0.10 -0.10 0.0 0.5 1.0 1.0 0.6 1.5 0.0 41000 440010 0 0
DF8 1700.0 6.5 85 0.0 0.1 -0.06 0.0 5 0.20 1.0 150.0 0.20 0.66 0.7 35.0 1.30 1.00 13.0 0.15 0.47 2.0 1.3 1.0 0.14 -0.13 0.0 0.5 1.0 1.0 0.8 1.5 0.0 18000 440040 0 0
DILETT 1400.0 4.0 85 0.0 0.0 -0.15 1.0 5 0.13 1.0 130.0 0.2 0.65 0.7 35.0 1.25 0.95 14.0 0.12 0.48 1.5 1.1 1.1 0.12 -0.15 0.0 0.5 1.0 1.0 0.8 1.5 0.0 20000 440010 0 0
DUKES 1700.0 8.0 85 0.0 0.06 -0.14 0.0 4 0.21 1.0 135.0 0.15 0.65 0.7 35.0 1.15 0.90 20.0 0.15 0.47 1.1 0.7 0.7 0.14 -0.23 0.0 0.55 1.0 1.0 0.8 1.5 0.0 22000 440000 0 0
EMPEROR 2100.0 6.0 85 0.0 0.0 -0.05 0.0 4 0.16 1.0 130.0 0.15 0.65 0.3 35.0 1.1 0.84 13.0 0.13 0.49 1.4 0.9 1.0 0.10 -0.18 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 440000 0 0
EMPEROR2 2100.0 6.0 85 0.0 0.0 -0.07 0.0 4 0.14 1.0 130.0 0.15 0.65 0.7 35.0 1.05 0.80 13.0 0.13 0.49 1.1 0.5 0.5 0.15 -0.23 0.02 0.5 1.0 1.0 0.8 1.5 0.0 25000 440000 0 0


Genauso wie die Vehicle.ide.
Death Row is offline   Reply With Quote
Old 02.12.2008, 21:17   #1533
mazda_mpv
Registered User
 
mazda_mpv's Avatar
 
Join Date: Dec 2005
Posts: 231
und wo siehst du geschwindigkeit und beschleunigung?

Spoiler für anfang der handling.dat:
> UNITS <
; ---------
; vehicle identifier 14 characters max
; dimensions in metres
; mass in Kg
; velocity in Km/h
; acceleration/deceleration in ms-2
; multipliers x1.0 is default
; angles in degrees
; Levels :- (L)ow, (M)edium, (H)igh
; buoyancy = percent submerged (> 100% vehicle sinks)
; engine type :- (P)etrol, (D)iesel, (E)lectric
; engine drive :- (F)ront, (R)ear, (4)-wheel drive
;
; > FIELD DESCRIPTIONS <
; ----------------------
; (A) vehicle identifier [14 characters max]
; (B) fMass
; (C) fDragMult
; (D) nPercentSubmerged [10 to 120]
; (E) CentreOfMass.x [-10.0 > x > 10.0]
; (F) CentreOfMass.y [-10.0 > x > 10.0]
; (G) CentreOfMass.z [-10.0 > x > 10.0]
;
; TRANSMISSION
; (Tt) m_nDriveBias 1.0 = front wheel drive, 0.0 = rear wheel drive
; (Tg) m_nDriveGears
; (Tf) m_fDriveForce
; (Ti) m_fDriveInertia
; (Tv) m_fV
; (Tb) m_fBrakeForce
; (Tbb) m_fBrakeBias
; (Ts) m_fSteeringLock
;
; WHEEL TRACTION
; (Wc+) m_fTractionCurveMax (formerly fTractionMult)
; (Wc-) m_fTractionCurveMin (formerly fTractionLoss)
; (Wc-) m_fTractionCurveLateral (shape of lateral traction curve (peak traction position in degrees)
; (Wc|) m_fTractionCurveLongitudinal (shape of longituduinal traction curve (peak traction position in degrees)
; (Ws+) m_fTractionSpringDeltaMax (max dist for traction spring)
; (Wh) m_fTractionBias
;
; SUSPENSION
; (Sf) m_fSuspensionForce (1 / (Force * NumWheels) = Lower limit for zero force at full extension
; (Scd) m_fSuspensionCompDamp
; (Srd) m_fSuspensionReboundDamp
; (Su) m_fSuspensionUpperLimit
; (Sl) m_fSuspensionLowerLimit
; (Sr) m_fSuspensionRaise
; (Sb) m_fSuspensionBias
;
; DAMAGE
; (Dc) m_fCollisionDamageMult
; (Dw) m_fWeaponDamageMult
; (Dd) m_fDeformationDamageMult
; (De) m_fEngineDamageMult
;
; MISC
; (Ms) m_fSeatOffsetDist
; (Mv) m_nMonetaryValue
; (Mmf) mFlags (model flags - see below)
; (Mhf) hFlags (handling flags - see below)
; (Ma) m_nAnimGroup (anim group type - see below below)
;
; MODEL FLAGS - written HEX for easier reading of flags
; 1st digit 1: IS_VAN 2: IS_BUS 4: IS_LOW 8: IS_BIG
; 2nd digit 1: ABS_STD 2: ABS_OPTION 4: ABS_ALT_STD 8: ABS_ALT_OPTION
; 3rd digit 1: NO_DOORS 2: TANDEM_SEATS 4: SIT_IN_BOAT 8: N/A
; 4th digit 1: NO_EXHAUST 2: DOUBLE_EXHAUST 4: NO1FPS_LOOK_BEHIND 8: CAN_ENTER_IF_NO_DOOR
; 5th digit 1: AXLE_F_NOTILT 2: AXLE_F_SOLID 4: AXLE_F_MCPHERSON 8: AXLE_F_REVERSE
; 6th digit 1: AXLE_R_NOTILT 2: AXLE_R_SOLID 4: AXLE_R_MCPHERSON 8: AXLE_R_REVERSE
; 7th digit 1: IS_BIKE 2: IS_HELI 4: IS_PLANE 8: IS_BOAT
; 8th digit 1: BOUNCE_PANELS 2: DOUBLE_RWHEELS 4: FORCE_GROUND_CLEARANCE 8: IS_HATCHBACK
;
; HANDLING FLAGS - written HEX for easier reading of flags
; 1st digit 1: SMOOTH_COMPRESN 2: N/A 4: NPC_ANTI_ROLL 8: NPC_NEUTRAL_HANDL
; 2nd digit 1: NO_HANDBRAKE 2: STEER_REARWHEELS 4: HB_REARWHEEL_STEER 8: ALT_STEER_OPT
; 3rd digit 1: WHEEL_F_NARROW2 2: WHEEL_F_NARROW 4: WHEEL_F_WIDE 8: WHEEL_F_WIDE2
; 4th digit 1: WHEEL_R_NARROW2 2: WHEEL_R_NARROW 4: WHEEL_R_WIDE 8: WHEEL_R_WIDE2
; 5th digit 1: HYDRAULIC_GEOM 2: HYDRAULIC_INST 4: HYDRAULIC_NONE 8: NOS_INST
; 6th digit 1: OFFROAD_ABILITY 2: OFFROAD_ABILITY2 4: HALOGEN_LIGHTS 8: PROC_REARWHEEL_1ST
; 7th digit 1: USE_MAXSP_LIMIT 2: LOW_RIDER 4: STREET_RACER
; 8th digit 1: SWINGING_CHASSIS 2: OLD_PHYSICS


es steht da zwar

velocity in Km/h

und

acceleration/deceleration in ms-2

aber die werte davon sehe ich nirgends
__________________
mazda_mpv is offline   Reply With Quote
Old 02.12.2008, 21:29   #1534
Death Row
   
 
Death Row's Avatar
 
Join Date: Apr 2006
Posts: 4,321
Ist das deine gesamte Datei?

// Sorry, ich hätte besser lesen sollen.. Vergiss es.

Interessant finde ich auch, dass Fahrzeuge aus GTA:SA in der Handling.dat vorkommen, welche aber nicht in GTA4 vorkommen, vorzufinden sind.

Quote:
; 5 vespa bike
; 6 harley bike
; 7 dirt bike
; 8 wayfarer bike
; 9 bmx bike
; 10 mtb bike
; 11 choppa bike
; 12 quad bike
; 13 van
; 14 rustler
; 15 coach
; 16 bus
; 17 dozer
; 18 kart
; 19 convertible
; 20 mtruck
; 21 train carriage
; 22 std high
; 23 hover
; 24 tank
; 25 bf inj
; 26 lear
; 27 harrier
; 28 std but upright
; 29 nevada
;
Es gibt dazu sogar einige Werte:

Quote:
rustler std rustler std rustler std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 1
^ 15 coach std coach std coach std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 2
^ 16 bus std bus std bus std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 2
^ 17 dozer std dozer std dozer std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 8
^ 18 kart std kart std kart std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 4
^ 19 convrt std convrt std convrt std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.43 0
^ 20 mtruck std mtruck std mtruck std 11.5 0.0 -0.8 -0.3 0.3 0.41 0.8 0.3 0.45 0.03 0.23 0.1 0.23 41
^ 21 train std train std train std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 66
^ 22 tall std tall std tall std -0.3 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 0
^ 23 vortex std vortex std vortex std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 4
^ 24 tank std tank std tank std 0.25 0.0 -0.75 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 1
^ 25 bfinj std bfinj std bfinj std 0.25 0.0 -0.75 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.43 0
^ 26 shamal std shamal std shamal std 0.25 0.0 -0.75 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 3
^ 27 harrier std harrier std harrier std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.1 0.23 1
^ 28 upright std upright std upright std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.20 0.43 8
^ 29 nevada std nevada std nevada std 0.5 0.0 -0.5 -0.3 0.3 0.41 0.8 0.3 0.45 0.06 0.43 0.08 0.43 3
Death Row is offline   Reply With Quote
Old 02.12.2008, 21:32   #1535
Jläbbischer
Jläbbischer Constructions
 
Jläbbischer's Avatar
 
Join Date: Oct 2005
Location: Jläbbisch, viel zu nah an Köln
Posts: 2,781
Send a message via ICQ to Jläbbischer
Wenn ich mich net irre, was das in SA genauso, dass da Fahrzeuge zu finen waren, die es nur in den vorigen Teilen gab.
__________________
Jläbbischer is offline   Reply With Quote
Old 02.12.2008, 21:32   #1536
Death Row
   
 
Death Row's Avatar
 
Join Date: Apr 2006
Posts: 4,321
Quote:
Originally Posted by Jläbbischer View Post
Wenn ich mich net irre, was das in SA genauso, dass da Fahrzeuge zu finen waren, die es nur in den vorigen Teilen gab.
Ich weiß, war in Vice City genauso, aber aus welchem Grund machen die sowas?
Death Row is offline   Reply With Quote
Old 02.12.2008, 21:44   #1537
mazda_mpv
Registered User
 
mazda_mpv's Avatar
 
Join Date: Dec 2005
Posts: 231
eventuell sind die werte von dem zeug für die geschwindigkeit zuständig:
Code:
; TRANSMISSION
; (Tt)	m_nDriveBias
; (Tg)	m_nDriveGears
; (Tf)	m_fDriveForce
; (Ti)	m_fDriveInertia
; (Tv)	m_fV
; (Tb)	m_fBrakeForce
; (Tbb)	m_fBrakeBias
; (Ts)	m_fSteeringLock
allerdings sind die werte dafür ziehmlich komisch:
Code:
COQUETTE     1600.0  7.0   85	0.0 0.0 -0.05		0.0  5  0.25  1.0 160.0	0.35 0.65 0.7  35.0		1.45 1.15 14.0 0.15 0.48		2.0  1.2  1.2  0.10 -0.10 0.0  0.5  		1.0 1.0 0.6 1.5 	0.0  41000 		440010		0				0
demnach könnte (Tv) m_fV die geschwindigkeit sein. diese ist dann aber sicher nicht in km/h. (wenns mph wäre, dann könnte es stimmen)
__________________
mazda_mpv is offline   Reply With Quote
Old 03.12.2008, 13:13   #1538
wanksta2006
Guten Tag. Guten Tag Yourself
 
wanksta2006's Avatar
 
Join Date: Jun 2007
Location: Liberty City aus dem Jahre 2004
Posts: 810
Frage wegen Xbox 360

Hi


wenn ich gta 4 spiele und musik auf der 360 an mache friert meine box ein. Wißt ihr warum. noch ne frage:kann man auf xbox360 mit den gta 4 pc leuten zusammen zocken ??
__________________
Immer Backups machen nicht vergessen
wanksta2006 is offline   Reply With Quote
Old 03.12.2008, 13:57   #1539
Clem_91
Life must be lived as play
 
Clem_91's Avatar
 
Join Date: Dec 2007
Posts: 3,069
Frage, wie viele Leute können bei der Pc version zusammen im MP spielen?
Der sieht so aus als ob er riesen Spaß machen würde. Klick
Und praktisch an jeder Ecke befindet sich ein Spieler.
__________________

Clem_91 is offline   Reply With Quote
Old 03.12.2008, 15:10   #1540
falseee
Yaaa!
 
falseee's Avatar
 
Join Date: Sep 2008
Posts: 55
was istn das jetzt mit der uncutversion von gta4 bei amazon??? ist das spiel in deutschladn doch geschnitten!??!
http://www.amazon.de/Grand-Theft-Aut...8316863&sr=8-1
__________________
If you hold back anything, I'll kill ya.
If you abandon the truth or I think you abandon the truth, I'll kill ya.
If you forget anythin, I'll kill ya.
In fact, you gonna have to work very hard, to stay alive. Now do you understand everything I said? Because if you don't, I'll kill ya.
falseee is offline   Reply With Quote
Old 03.12.2008, 15:44   #1541
Jläbbischer
Jläbbischer Constructions
 
Jläbbischer's Avatar
 
Join Date: Oct 2005
Location: Jläbbisch, viel zu nah an Köln
Posts: 2,781
Send a message via ICQ to Jläbbischer
Hast du denn schon eine andere Version bei Amazon gefunden?
Vielleicht schreiben ie es dabei, damit uch der am schlechtesten inormierteste Spieler weiss, dass er es ruhig bestellen kann.

Hab mir jetzt allerdings nicht die Müh gemacht, zu schauen, ob es noch andere Versionen von GTA IV bei Amazon gibt.
__________________
Jläbbischer is offline   Reply With Quote
Old 03.12.2008, 16:13   #1542
falseee
Yaaa!
 
falseee's Avatar
 
Join Date: Sep 2008
Posts: 55
da steht halt nur bei der pc versiin uncut dabei
ist jetzt die pc version anders als die xboxversion oder die playstationversion???
__________________
If you hold back anything, I'll kill ya.
If you abandon the truth or I think you abandon the truth, I'll kill ya.
If you forget anythin, I'll kill ya.
In fact, you gonna have to work very hard, to stay alive. Now do you understand everything I said? Because if you don't, I'll kill ya.
falseee is offline   Reply With Quote
Old 03.12.2008, 16:15   #1543
Death Row
   
 
Death Row's Avatar
 
Join Date: Apr 2006
Posts: 4,321
Nein, es gibt in Deutschland keine geschnittene/cut-Version von GTA4. Du wirst also, genauso wie bei der 360 und PS3-Fassung, nur ungeschnittene Versionen finden.
Death Row is offline   Reply With Quote
Old 03.12.2008, 16:16   #1544
Clem_91
Life must be lived as play
 
Clem_91's Avatar
 
Join Date: Dec 2007
Posts: 3,069
Wenn da uncut steht, ist doch klar das es nicht geschnitten ist...
__________________

Clem_91 is offline   Reply With Quote
Old 03.12.2008, 16:17   #1545
falseee
Yaaa!
 
falseee's Avatar
 
Join Date: Sep 2008
Posts: 55
Quote:
Originally Posted by Clem_91 View Post
Wenn da uncut steht, ist doch klar das es nicht geschnitten ist...
ja ich will es mir ja aber nicht bei amazon kaufen wollte da nur gucken, ob es eine geschnittenne version gibt! und ob ich dann das spiel wo kaufen muss wo man das uncut kaufen kann!
__________________
If you hold back anything, I'll kill ya.
If you abandon the truth or I think you abandon the truth, I'll kill ya.
If you forget anythin, I'll kill ya.
In fact, you gonna have to work very hard, to stay alive. Now do you understand everything I said? Because if you don't, I'll kill ya.
falseee is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +1. The time now is 09:58.