View Single Post
Old 01.12.2010, 18:01   #137
TheModder3D
is back...
 
TheModder3D's Avatar
 
Join Date: Jun 2010
Location: Garmisch-Partenkirchen; Da wo man SKI-Fahren kann
Posts: 804
Send a message via Skype™ to TheModder3D
OK
Code:
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

{$VERSION 3.1.0027}
{$CLEO .cs}

//-------------MAIN---------------
thread 'TacticalPolice'
Model.Load(#DSHER)
Model.Load(#FBI)
Model.Load(#SWAT)
Model.Load(#COPCARRU)
Model.Load(#ENFORCER)
Model.Load(#AMBULAN)
Model.Load(#MAFFA)
Model.Load(#LVEMT1)
:TacticalPolice
wait 0 
if 
   Model.Available(#DSHER)
   Model.Available(#FBI)
   Model.Available(#SWAT)
   Model.Available(#COPCARRU)
   Model.Available(#ENFORCER)
   Model.Available(#AMBULAN)
   Model.Available(#MAFFA) 
   Model.Available(#LVEMT1) 
   
1@ = Car.Create(#ENFORCER, -539.5506, 2604.5913, 53.559)
0397: enable_car 1@ siren 1 
2@ = Car.Create(#ENFORCER, -539.1079, 2577.9873, 53.5585)
0397: enable_car 2@ siren 1 
3@ = Car.Create(#ENFORCER, -568.2474, 2563.7068, 53.5223)
0397: enable_car 3@ siren 1 
4@ = Car.Create(#ENFORCER, -567.3074, 2625.2095, 53.521)
0397: enable_car 4@ siren 1
5@ = Car.Create(#ENFORCER, -625.7554, 2571.6677, 88.9607)
0397: enable_car 5@ siren 1 
6@ = Car.Create(#ENFORCER, -628.14, 2608.4795, 88.5198)
0397: enable_car 6@ siren 1
7@ = Car.Create(#COPCARRU, -382.7846, 2576.8306, 40.9959)
0397: enable_car 7@ siren 1 
8@ = Car.Create(#COPCARRU, -519.7424, 2616.3755, 53.5587)
0397: enable_car 8@ siren 1 
9@ = Car.Create(#COPCARRU, -520.7443, 2566.7891, 53.5567)
0397: enable_car 9@ siren 1 
10@ = Car.Create(#AMBULAN, -481.1351, 2590.748, 52.7575)
0397: enable_car 10@ siren 0
11@ = Actor.Create(CivMale, #SWAT, -549.061, 2620.3625, 53.5156)
12@ = Actor.Create(CivMale, #SWAT, -583.6192, 2614.3203, 53.5156)
13@ = Actor.Create(CivMale, #SWAT, -524.2017, 2559.4128, 53.5703)
14@ = Actor.Create(CivMale, #SWAT, -550.5953 2574.5745 53.9348)
15@ = Actor.Create(CivMale, #SWAT, -550.5044 2609.8115 53.9348)
16@ = Actor.Create(CivMale, #SWAT, -545.1378 2595.1182 53.5156)
17@ = Actor.Create(CivMale, #MAFFA, -553.8511, 2593.8613, 53.9348)
0612: set_actor 17@ animation "SHP_HANDSUP_SCR" paused 0 
// Credits: TheModder3D, greetz!

Dass heist dann: 0635: AS_actor @11 aim_at_actor @17 2000 ms
TheModder3D is offline   Reply With Quote