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Old 19.07.2009, 20:05   #56
Kamil
Nicht anwesender User
 
Join Date: Feb 2008
Location: Weilbach
Posts: 1,038
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Das wären dann meine Einstellungen...ich weiß es wirklich nicht warum die Texturen so verschwinden.


[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
[EFFECT]
EnableBloom=0
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=1
DepthBias=40
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyShadow=119
KeyWater=118
[REFLECTION]
ReflectionPower=130
ChromePower=100
UseCurrentFrameReflection=1
ReflectionQuality=2
ReflectionSourceSpecular=100
ReflectionSourceTFactor=100
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=20
BloomFadeTime=400
BloomConstantDay=4
BloomQuality=0
BloomScreenLevelDay=40
BloomCurveDay=4
BloomPowerNight=30
BloomConstantNight=5
BloomCurveNight=4
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=90
BloomAdaptationMultiplier=20
BloomAllowOversaturation=0
[SSAO]
UseFilter=0
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=40
IlluminationLevel=40
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLightning=1
FadeDistance=40
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=-20
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
GammaCurveDay=0
GammaCurveNight=0
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=10
[PLUGIN]
WeatherMod=0
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=2
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=120
ShadowAmountDay=80
ShadowAmountNight=40
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
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